Goku performing Instant Transmission in Dragon Ball Z: Budokai Tenkaichi 3. It can be used to travel really long distances (such as going from a galaxy to another), to go from from the living world to the Other World (where the souls of the deceased go after death) and vice versa, and even to travel outside of time (as shown in Dragon Ball Xenoverse). To locate someone's ki, he usually puts his index and middle finger on his forehead in order to concentrate. Goku was taught this technique by the people of Planet Yardrat while he was training there after his battle with Frieza on Planet Namek. One of Goku's signature moves, this technique allows him to instantly teletransport from one place to another by locating someone else's ki. Instant Transmission is a technique in the Dragon Ball franchise that debuted in chapter #336 from the original Dragon Ball manga, titled " A Three Year Gamble" ( 3年後の賭け). Goku using Instant Transmission in the anime Dragon Ball. The attack got removed alongside Super Saiyan Goku in Beta 1.2, when Meteor Combination became Goku's Final Smash. Both hits deal 10% damage, with the kick dealing weak forward knockback and the punch being a strong meteor smash. The kick deals 10% damage, with less knockback, and opponents hit cannot be moved directly to where he reappears.īy holding or pressing the special move button, Super Saiyan Goku will perform a kick upon reappearing, and if held longer he will follow up with a strong punch downwards. Super Saiyan Goku's version of the move was very similar to Goku's, although with some different properties: It travels a shorter distance, but also does not cause helplessness and can be performed repeatedly in the air. Super Saiyan Goku using Instant Transmission. The subject was never implemented or was removed, cut or altered at some point of its development, and this section pertains to its original implementation. This section contains information pertaining to unused content. Kaiō-ken Goku's version of the move is nearly identical to Goku's version, though the initial kick instead deals 14% damage, and the move is slightly faster. However, it covers a relatively short vertical distance (though this can be countered if Goku still has his float time and double jump), and Goku will be left helpless after the move ends unless the follow-up kick is delivered. If Goku hits an opponent at the end of the move, opponents will not be grabbed, instead, will be sent upward with weak knockback.Īs the name implies, the move has fairly little startup lag and almost no ending lag, as well as intangibility frames during the teleportation. If an opponent is close enough to Goku when hit, they will take 7% damage instantly move directly to wherever Goku reappears after teleporting, where he will deliver a follow-up kick that deals 7% damage and considerable knockback. When performed, Goku flips backwards with a kick before teleporting a short distance in the direction inputted by the player at the time it is used, or he will teleport in place if no direction is held. User may need to see or know the place they want to teleport.Goku performing Instant Transmission and teleporting downwards on Planet Namek.User can teleport instantly capable of instantly transporting from any location to the next in a blink of an eye, transmitting themselves to any location they can think with little to no effort in less than a second in any direction or distances be it from one room to another, or even a dimensional space. Instant/Instantaneous Geo-Leaping/Phase-Jumping/Spatial Movement/Translocation/Teleportation/Tele-Transportation.
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